Baritone: #mine ignores new placed blocks

Created on 29 Jul 2020  路  21Comments  路  Source: cabaletta/baritone

Another 1.6.1 specific issue tested over a wide range of versions with default settings.
Newly placed blocks are completely ignored. Biome foreign blocks result in 'no locations' prompt.
No workaround has been found like #1920 , which also shares the similarity to be 1.6.1 specific. Unlike #1919 which seems to be around for a while and eventually finds the portal. Might be related.
image

bug

All 21 comments

What are you talking about?! There is no 1.6.1.

What are you talking about?! There is no 1.6.1.

There is. Please do a bit of reasearch before posting.

Yes there is.

There is no release.
There is just fabritone, but as we know: It isnt officially supported.

No, there is no release. No, it is officially supported. No, it is not Fabritone. Stop spreading misinformation

It isnt officially supported: #1934
Also where can I get baritone 1.16 sigh.

Who said it's not officially supported in the issue you linked??? The only comment was mine.

That basically means it isnt supported. As you said in many Issues.

Can you stop being a smart ass, this is not reddit. You are responding to a support ticket, not a reddit post. Please only resort to posting here if you have something to say related to this issue.

Ok @UltraBlackLinux Ill try to be as nice as i can

Baritone 1.16.1 is being developed.
These issues were posted as a result of LIVE TESTING within the discord, and also effect other version of Baritone.

You may also notice I never mentioned fabritone in here, as this is a baritone issue at heart.

What your doing is inflating a ticket meant for investigating a possible severe issue, but If you dont mind baritone breaking later down the line from this, please continue.

Edit: You can also see the CONTRIBUTOR labels too. Each of us have either had exoerience in the codebase or participated in testing too.

Also in regards to where you can get it, Live Testing has been postponed until the issues get investigated to prevent mass issue sending.

In regards to Fabritone "not being official", do note the branches on my repo, as if you had done a simple search, would see that other branches are baritone 1:1 with fabric.

All Fabritone is now is extra features, so if you dont want that you can use official baritone on fabric in the repo and have the same experience

Thanks for the info. Even though Fabritone is almost the same as Baritone, it isnt supported here - dont ask me why.

It is not supported here. That does not mean you can spread misinformation. Baritone 1.16 exists and is supported.

Then Please tell me where. It seems like thee is an official download link, but no release. I dont understand.

Also in regards to where you can get it, Live Testing has been postponed until the issues get investigated to prevent mass issue sending.

In regards to Fabritone "not being official", do note the branches on my repo, as if you had done a simple search, would see that other branches are baritone 1:1 with fabric.

All Fabritone is now is extra features, so if you dont want that you can use official baritone on fabric in the repo and have the same experience

oh yes lol

@UltraBlackLinux https://gist.github.com/CDAGaming/ffef6af7236fbb70a09eb7a30812dd5b

This is my full statement

Thanks!

Then Please tell me where. It seems like thee is an official download link, but no release. I dont understand.

https://github.com/cabaletta/baritone/tree/1.16.1

There's no prebuilt releases

thanks alot!

Can be closed as Resolved, will be fixed in next release!

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