Baritone: Potential Missing blocks on Baritone

Created on 11 Jul 2019  路  5Comments  路  Source: cabaletta/baritone

Hello! I was playing around with baritone and I found some potential blocks that baritone is not recognizing. Here are the entity ids of the items (I was using both 'mine' and 'goto' command and baritone's output was that the block isn't a valid block name)

minecart
chest_minecart (Important as there are these in mineshafts)
furnace_minecart
tnt_minecart
hopper_minecart
boat
end_crystal

I'm using release v1.2.7

Most helpful comment

  • [x] followentity is added in the next build.
  • [x] followentities is added in the next build.

All 5 comments

I'm not one of the programmers, but those are entities rather than blocks, which may be why it's not registering them. Perhaps it's a different command? Again, I'm not the programmer so I don't actually know.

indeed... the one thing those all have in common is that they're all entities not blocks =)

@leijurv cool. Is there a command that breaks them tho?

Breaks them or finds them?

Finding entities would be easy in loaded chunks, I think.

  • [x] followentity is added in the next build.
  • [x] followentities is added in the next build.
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