Azerothcore-wotlk: Stun spell stops moving creatures in mid-air

Created on 26 Feb 2020  路  8Comments  路  Source: azerothcore/azerothcore-wotlk

Stun spell stops moving creatures in mid-air

SMALL DESCRIPTION:

image
image
image
image

EXPECTED BLIZZLIKE BEHAVIOUR:

Shouldn't be off the ground.

CURRENT BEHAVIOUR:

spell 1776 8643 61685
This problem exists with all stun spells

STEPS TO REPRODUCE THE PROBLEM:

Cast spells on moving creatures

BRANCH(ES):

master

AC HASH/COMMIT:

6869848

OPERATING SYSTEM:

w10x64


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CORE Confirmed

Most helpful comment

This problem should be MMAP moving path generation problem,
image
Green is the currently generated path, vertigo will cause NPCS to stop in the air,
The correct path should be blue

All 8 comments

also
to me when warrior charge to the target sometimes the target float on ground

image

MoveMaps.Enable = 0 If set to close, there is no such error锛孊ut the game picture, you can imagine.

The fish will walk on the water.

The fish will walk on the water.

Sounds like a secret code for spies
:rofl:



Seems to work fine for me

As the fish swim through the water, they will chase you if they go too far, they will swim to the surface and move.

This problem should be MMAP moving path generation problem,
image
Green is the currently generated path, vertigo will cause NPCS to stop in the air,
The correct path should be blue

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