Stun spell stops moving creatures in mid-air




Shouldn't be off the ground.
spell 1776 8643 61685
This problem exists with all stun spells
Cast spells on moving creatures
master
6869848
w10x64
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also
to me when warrior charge to the target sometimes the target float on ground

MoveMaps.Enable = 0 If set to close, there is no such error锛孊ut the game picture, you can imagine.
The fish will walk on the water.
The fish will walk on the water.
Sounds like a secret code for spies
:rofl:


Seems to work fine for me
As the fish swim through the water, they will chase you if they go too far, they will swim to the surface and move.
This problem should be MMAP moving path generation problem,

Green is the currently generated path, vertigo will cause NPCS to stop in the air,
The correct path should be blue
Most helpful comment
This problem should be MMAP moving path generation problem,

Green is the currently generated path, vertigo will cause NPCS to stop in the air,
The correct path should be blue