Azerothcore-wotlk: BG Alterac Valley (low lvl) bosses die.

Created on 18 Nov 2019  路  17Comments  路  Source: azerothcore/azerothcore-wotlk

Bosses from both side die every second and respawn (loop). On Alterac Valley before 80lvl version.
And additional: no main gate if clear game cache and go on Alterac Valley.

STEPS TO REPRODUCE THE PROBLEM:
  1. creat character, ".level 50" and ".debug bg" go Alterac Valley.
  2. go to bosses room.

modules:
Eluna-master.zip
mod-1v1-arena-master.zip
mod-ah-bot-master.zip
mod-autobalance-master.zip
mod-duel-reset-master.zip
mod-eluna-lua-engine-master.zip
mod-instance-reset-master.zip
mod-npc-talent-template-master.zip
mod-random-enchants-master.zip
mod-transmog-master.zip

Confirmed

Most helpful comment

sory, im new in GitHub. i make Fork and add all PR with "To Be Merge" for testing. Now i can better test all PR.

All 17 comments

With the level 50 I can't see the AV BG in the battleground list (min lvl is 51), so I used a character lvl 60.
Anyway, I can't reproduce this bug, probably one of the modules cause it?

You have not fulfilled the conditions, with command .level 50 you must be 50+1=51lvl. So i hate create reports, have to prove...

On 60 lvl no problem YOU MUST BE 51 LVL

At level 51 the bosses still seem fine for me.

Test this in a clean azerothcore.

Confirmed the problem about main gate

yeah, its autobalance module. Just need add npc from this bg in AutoBalance.DisabledID list.

I will fix the missing gate

i am add Entry id in AutoBalance.DisabledID and this not help....

Ok, but that is a problem about the auto balance module, so you need to open a issue in the module repo for that.

It's probably a sort of cache problem, the server spawn it but the client didn't see until reload.

If I delete cache, open one client with one account and join AV and afterwards open a second account and join AV, the second one will see the gate.

Unfortunately the first one can bypass the gate as they aren't spawned, it's really strange.

immagine

It's old issue (about doors). Also, if you leave that place while the doors isn't opened, you will be teleported back in some seconds on starting position.

@Zausender I'm working on it, probably I fixed this problem.
About the teleport, yes, the BGs working in this way, if you use .gm on and remove the door in any BGs you will be teleported if you go towards the enemy base.

Here the fix: https://github.com/azerothcore/azerothcore-wotlk/pull/2456
Test if you can :wink:

good, work =)
And i am fix Autobalance DisabledID here https://github.com/azerothcore/mod-autobalance/issues/28

Sorry but the issue should remain open until the fix will be merged to master, to track in a better way the status of the bug.

sory, im new in GitHub. i make Fork and add all PR with "To Be Merge" for testing. Now i can better test all PR.

@Mitradis you can also just follow this: http://www.azerothcore.org/wiki/How-to-test-a-PR

This issue should be remain open UNTIL this PR won't be merged in the master branch of azerothcore-wotlk repo.

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