Authmereloaded: Force spawn on login broke?

Created on 7 May 2017  路  28Comments  路  Source: AuthMe/AuthMeReloaded

Authme v: 5.5.0 SNAPSHOT-b-2080
Spigot v: MC-1.12.2

It seems like players are not being sent back to the world's spawn on login when having logged out from my "PVP-EVENT" world (As configured). I did no changes to the configuration, all I did was update from a 5.2 release and the force spawn broke.

Specific Configuration:
https://hastebin.com/ufudaliqeg.bash

critical bug

Most helpful comment

Because people updating translations are the same people developing...?

All 28 comments

@ljacqu
This setting is broken when we join a server through bungeecord.

As we don't have any bungeecord related code i think the problem here is about sessions

Actually MithrandirCraft uses BungeeCord, so maybe Twonox it麓s right.

Same problem, with Thermos 58 and Travertine

@MithrandirCraft does it happen with session disabled?

@sgdc3
Sessions can't be the cause of that because I have same issue in my server and I don't use sessions.

I already had sessions disabled too.

Up, this bug is very annoying and still here!

This bug is more important than updating translations i think.
Players just have to connect on an account to get player's base position while connecting 馃憥

So please fix that quickly

Because people updating translations are the same people developing...?

@dartasen does this happen with sessions and bungeecord hook disabled?

Just in case it's usefull. I have the bungee hook set to true, and sessions disabled.
Issue is still confirmed as to MC 1.12.1 using Spigot + Bungee + AuthMeReloaded 5.3.2 b-1726

hi @sgdc3, did you mean to close this?

lmfao

Uh no, sorry xD

@HexelDev

UP

We'll fix that asap, please stop bumping it.

Emmm... Am I alucinating or didn't you ask me to update + if the issue was solved @sgdc3
You lied to me q_q
https://hastebin.com/emejipozoj.bash
Still doesn't work +...

  • Now I get an error on console every time someone logs in: #1325

I must also add, players are logging back in on the last place they logged out from since I updated (Noticed this only in hub).
I hope the config didn't reset...

The config for Hub didn't reset. This simply stopped working:
teleportUnAuthedToSpawn: true
<_<

sigh, i'll try to fix the exception tomorrow

This is also fixed. FOR NOW

Yah!

Reopen this please. The issue re-emerged.
Updated affected version to: 5.5.0 SNAPSHOT b-2080

wtf xD

Do you guys keep reverting each other's changes? xD It seems like after a few builds you break it again.

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