Using latest dev build from Jenkins
SaveQuitLocation: false
ForceSpawnLocOnJoin:
enabled: true
worlds:
- 'Hub'
Doing /logout and /login doesn't teleport me to the spawn. Also disconnecting and reconnecting it won't teleport me to the spawn either, even after a server restart it just keep the last logout location. I'm using multiverse.
firstspawnoverride: 'true'
firstspawnworld: Hub
What's your spawn priority? (It won't cause the issue - but good to know)
spawnPriority: multiverse,authme,default
Tried with authme first and I still get the same error. Something I forgot to add on the original post is that this issue didn't happen before and it started just now.
Just confirmed that by setting the spawnPriority to authme first it will still save the quit location and use it even when disabled. This also applies after a server restart too.
sure I can confirm it, its broken in the latest
First thing I will take a look at tomorrow :)
Thanks for the detailed bug report :)
We still have room for improvement on how we handle teleportation, but I believe that the bug is fixed now. Could I kindly ask you to verify with build nr. 1194 or above? http://ci.xephi.fr/job/AuthMeReloaded/
yes its working now I can confirm it!
Thank you!
Works well now although it kinda takes a sec or two to move you to spawn after you've joined. I'm running a test server with 8GB ram and me as the only player and it takes a bit of time, any way to fix this on my end or yours?
@ljacqu @DNx5 the late teleport bug return
Any updates on this? Should I create a new issue ?
New issue please :) Helps us keep track of things better
Most helpful comment
First thing I will take a look at tomorrow :)