Audiokit: What does fix-framework.sh do?

Created on 17 Feb 2018  路  1Comment  路  Source: AudioKit/AudioKit

I installed v4.1 using cocoapods. It gives me the following compile error.

/Users/jinsukim/Library/Developer/Xcode/DerivedData/Zone-gzyjrqeujuaitqdxshpdkrocrneq/Build/Intermediates.noindex/Zone.build/Debug-iphonesimulator/Zone.build/Script-744ED2A61EFBF6E200A0FE5B.sh: line 2: /Users/jinsukim/Library/Developer/Xcode/DerivedData/Zone-gzyjrqeujuaitqdxshpdkrocrneq/Build/Products/Debug-iphonesimulator/Zone.app/Frameworks/AudioKit.framework/fix-framework.sh: No such file or directory

Most helpful comment

Version 4.1 is now a static framework, and there's no longer a need for running this script. It's probably a leftover from the previous version. Look at the run phases for the target in your project, and there's probably a script phase calling it. You can safely remove it.

>All comments

Version 4.1 is now a static framework, and there's no longer a need for running this script. It's probably a leftover from the previous version. Look at the run phases for the target in your project, and there's probably a script phase calling it. You can safely remove it.

Was this page helpful?
0 / 5 - 0 ratings

Related issues

socialvanana picture socialvanana  路  7Comments

saqibkafeel picture saqibkafeel  路  8Comments

Moriquendi picture Moriquendi  路  4Comments

jamesharvey2 picture jamesharvey2  路  3Comments

JerrySQian picture JerrySQian  路  6Comments