The tracking of the image target reacts very slowly to movement and sometimes seems to drift off screen. This is what the pose estimation looks like using the arfoundation image tracking example:

longer high quality screen capture of arfoundation sample
(https://github.com/Unity-Technologies/arfoundation-samples/tree/master/Assets/Scenes/ImageTracking)
In comparison using the image tracking from the arcore sample produces smooth and continuous pose estimations:

(https://github.com/google-ar/arcore-unity-sdk/tree/master/Assets/GoogleARCore/Examples/AugmentedImage)
arcore_sample.zip
Any ideas what might be the issue here?
Device: Samsung S8
There are several issue tickets about image tracking problems with ARFoundation and Android. Our app is using ARFoundation for planar AR and image tracking. ARFoundation image tracking is working fine on iOS, I am thinking I'm going to need to use ARCore for image tracking on Android. Does anyone know if there will be a conflict if I use ARCore (for image tracking) and ARFoundation (for plane) in the same project? Thanks.
This issue is now fixed, image tracking on Android is working as expected. ARCore XR Plugin 2.2.0 preview 2 fixes this issue.
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This issue is now fixed, image tracking on Android is working as expected. ARCore XR Plugin 2.2.0 preview 2 fixes this issue.