Arcore-unity-sdk: Instant Preview should work the same as on-device

Created on 10 Jan 2019  路  4Comments  路  Source: google-ar/arcore-unity-sdk

Instant Preview does not currently support all the APIs & features that ARCore supports on-device.
This issue tracks add these missing capabilities, which include a mix of feature requests and bugs.

Instant Preview bug feature request

Most helpful comment

hi! been a few months - any update on augmented image support in instant preview?

All 4 comments

  1. Different behavior of camera on device and in Instant Preview (#327)
  2. Add Instant Preview support for development machines with integrated GPUs (#399)
  3. Add Instant Preview support for development machines with external GPUs (#416)
  4. Support for toggling AUTO_FOCUS mode on/off (#422)
  5. Plane finding and light estimation can not be disabled in instant preview mode (#440)
  6. Support for Augmented Images (#403)
  7. Correctly handling of display orientation: at app startup, at runtime (#252)
  8. Respect device orientation restrictions in player settings
  9. How game object transforms are updated at runtime (#327)
  10. Support for resizing game view (#287)
  11. Works well on all ARCore Supported Devices, including:

    • Xperia XZ2 Premium (#415)

    • Galaxy Note 9 (#427)

hi! been a few months - any update on augmented image support in instant preview?

I'd also like to know if there's an update on the augmented image support. Any news? Removing this feature (because this used to be a feature in older versions of the sdk, at least in 1.2 for sure) made the workflow much slower.

any update on using augmented images in instant preview? thanks

Was this page helpful?
0 / 5 - 0 ratings