Api: Allow to un-equip weapons (aka Camera Mode)

Created on 27 Dec 2018  ·  7Comments  ·  Source: Bungie-net/api

This might be considered a "naughty" feature request, but I know it's theoretically possible, and it doesn't hurt to ask.

Hundreds of content creators and lore masters would rejoice if there was some way to un-equip a weapon. This, in combination with hud-less mode, would allow them to records nice clean footage.
Previously this has been possible with sword glitches and weapon equip race conditions, but these seem to have been fixed. (I didn't get them to work for me anyway.)

Some ways I imagine this being implemented are:

  • Add an unequipWeaponSlot path which allows to unequip weapon slots.
  • Add bogus unequip items that can be used with equipItem to remove the currently equiped weapon for a specific slot.

The first would off course be the proper way to do this. The second would be a quick hack, but more than good enough for me. 😁

enhancement investigation

Most helpful comment

I remember when version 2.0.0 dropped, a week before Forsaken came out, I ended up with an empty power weapon slot because my Perfect Paradox moved to the kinetic slot.

I could then switch to my power weapon and it would just show nothing. Unfortunately not something I could maintain if I wanted to play the game properly, but afaict it didn’t cause any issues in the game.

If I remember correctly you also start the game with an empty slot that you can switch to.

Thanks for taking the time to figure this out. I really enjoy making pictures and videos in hud-less mode and this would be perfect.

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The camera gun from D1 might be useful here!

On Dec 27, 2018, at 01:42, Alwin Garside notifications@github.com wrote:

This might be considered a "naughty" feature request, but I know it's theoretically possible, and it doesn't hurt to ask.

Hundreds of content creators and lore masters would rejoice if there was some way to un-equip a weapon. This, in combination with hud-less mode, would allow them to records nice clean footage.
Previously this has been possible with sword glitches and weapon equip race conditions, but these seem to have been fixed. (I didn't get them to work for me anyway.)

Some ways I imagine this being implemented are:

Add an unequipWeaponSlot path which allows to unequip weapon slots.
Add bogus unequip items that can be used with equipItem to remove the currently equiped weapon for a specific slot.
The first would off course be the proper way to do this. The second would be a quick hack, but more than good enough for me. 😁


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The camera gun from D1 might be useful here!

Wait, was that a thing?

Sort of - I don't think it ever actually made it out to the real world (did it? I may be remembering incorrectly!)

I'll bring this up to folks - I definitely think it'd be useful for people making videos, but we'd have to be careful not to let the API do anything game "breaking." I can't make any promises as a result, but I know that I got at least a couple of messages from people who were sad that they lost the ability to unequip via some client-side timing issues that got fixed a while back.

It did! Sadly it mandatory-applies Instagram filters.

I thought of it because IIRC it had no weapon model but was still an equipped item, which would meet the terms of the desire here without violating basic game integrity constraints around “no UNequipping a slot altogether”.

On Dec 27, 2018, at 07:50, Vendal Thornheart notifications@github.com wrote:

Sort of - I don't think it ever actually made it out to the real world (did it? I may be remembering incorrectly!)

I'll bring this up to folks - I definitely think it'd be useful for people making videos, but we'd have to be careful not to let the API do anything game "breaking." I can't make any promises as a result, but I know that I got at least a couple of messages from people who were sad that they lost the ability to unequip via some client-side timing issues that got fixed a while back.


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I'll ask around - both about the camera gun and the idea of unequipping items! I think it may end up having to get passed around to a number of teams to get their chime-in before I know for sure if everyone would be comfortable with such a thing, so it may be a bit before I get a response. But I do think that'd be handy.

I remember when version 2.0.0 dropped, a week before Forsaken came out, I ended up with an empty power weapon slot because my Perfect Paradox moved to the kinetic slot.

I could then switch to my power weapon and it would just show nothing. Unfortunately not something I could maintain if I wanted to play the game properly, but afaict it didn’t cause any issues in the game.

If I remember correctly you also start the game with an empty slot that you can switch to.

Thanks for taking the time to figure this out. I really enjoy making pictures and videos in hud-less mode and this would be perfect.

Also — I was wrong — Camera gun was a color filter artifact — You still had to do unseemly things to hide weapon models. Sorry :(

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