Done
snap refresh --devmode --edge anboxDone
sudo snap set anbox debug.enable=trueDone
No errors came up while enabling debug logs as per instruction above
sudo /snap/bin/anbox.collect-bug-infoAttached
anbox-system-diagnostics-2019-07-21.zip
anbox system-info below:*version: 4
snap-revision: 176
cpu:
arch: x86
brand: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
features:
- aes
- sse4_1
- sse4_2
- avx
- avx2
os:
name: Ubuntu
version: 16.04.5 LTS (Xenial Xerus)
snap-based: true
kernel:
version: Linux version 4.15.0-54-generic (buildd@lgw01-amd64-039) (gcc version 5.4.0 20160609 (Ubuntu 5.4.0-6ubuntu1~16.04.10)) #58~16.04.1-Ubuntu SMP Mon Jun 24 13:21:41 UTC 2019
binder: true
ashmem: true
graphics:
egl:
vendor: NVIDIA
version: 1.4
extensions:
- EGL_EXT_buffer_age
- EGL_EXT_create_context_robustness
- EGL_EXT_output_base
- EGL_EXT_stream_acquire_mode
- EGL_IMG_context_priority
- EGL_KHR_config_attribs
- EGL_KHR_create_context_no_error
- EGL_KHR_create_context
- EGL_KHR_display_reference
- EGL_KHR_fence_sync
- EGL_KHR_get_all_proc_addresses
- EGL_KHR_partial_update
- EGL_KHR_swap_buffers_with_damage
- EGL_KHR_gl_colorspace
- EGL_KHR_gl_renderbuffer_image
- EGL_KHR_gl_texture_2D_image
- EGL_KHR_gl_texture_3D_image
- EGL_KHR_gl_texture_cubemap_image
- EGL_KHR_image
- EGL_KHR_image_base
- EGL_KHR_image_pixmap
- EGL_KHR_reusable_sync
- EGL_KHR_stream
- EGL_KHR_stream_consumer_gltexture
- EGL_KHR_stream_cross_process_fd
- EGL_KHR_stream_fifo
- EGL_KHR_stream_producer_eglsurface
- EGL_KHR_surfaceless_context
- EGL_NV_post_sub_buffer
- EGL_NV_stream_metadata
- EGL_NV_stream_reset
- EGL_NV_stream_sync
- EGL_NV_stream_consumer_gltexture_yuv
- EGL_NV_stream_attrib
- EGL_NV_sync
- EGL_NV_system_time
- EGL_NV_output_drm_flip_event
gles2:
vendor: NVIDIA Corporation
vendor: OpenGL ES 3.2 NVIDIA 384.130
extensions:
- GL_EXT_base_instance
- GL_EXT_blend_func_extended
- GL_EXT_blend_minmax
- GL_EXT_buffer_storage
- GL_EXT_clip_cull_distance
- GL_EXT_color_buffer_float
- GL_EXT_color_buffer_half_float
- GL_EXT_copy_image
- GL_EXT_debug_label
- GL_EXT_discard_framebuffer
- GL_EXT_disjoint_timer_query
- GL_EXT_draw_buffers_indexed
- GL_EXT_draw_elements_base_vertex
- GL_EXT_float_blend
- GL_EXT_frag_depth
- GL_EXT_geometry_point_size
- GL_EXT_geometry_shader
- GL_EXT_gpu_shader5
- GL_EXT_map_buffer_range
- GL_EXT_multi_draw_indirect
- GL_EXT_multisample_compatibility
- GL_EXT_occlusion_query_boolean
- GL_EXT_polygon_offset_clamp
- GL_EXT_post_depth_coverage
- GL_EXT_primitive_bounding_box
- GL_EXT_protected_textures
- GL_EXT_raster_multisample
- GL_EXT_render_snorm
- GL_EXT_robustness
- GL_EXT_separate_shader_objects
- GL_EXT_shader_group_vote
- GL_EXT_shader_implicit_conversions
- GL_EXT_shader_integer_mix
- GL_EXT_shader_io_blocks
- GL_EXT_shader_non_constant_global_initializers
- GL_EXT_shader_texture_lod
- GL_EXT_shadow_samplers
- GL_EXT_sparse_texture
- GL_EXT_sparse_texture2
- GL_EXT_sRGB
- GL_EXT_sRGB_write_control
- GL_EXT_tessellation_point_size
- GL_EXT_tessellation_shader
- GL_EXT_texture_border_clamp
- GL_EXT_texture_buffer
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_cube_map_array
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_filter_minmax
- GL_EXT_texture_format_BGRA8888
- GL_EXT_texture_norm16
- GL_EXT_texture_rg
- GL_EXT_texture_sRGB_R8
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_storage
- GL_EXT_texture_view
- GL_EXT_draw_transform_feedback
- GL_EXT_unpack_subimage
- GL_EXT_window_rectangles
- GL_KHR_context_flush_control
- GL_KHR_debug
- GL_EXT_memory_object
- GL_EXT_memory_object_fd
- GL_KHR_no_error
- GL_KHR_robust_buffer_access_behavior
- GL_KHR_robustness
- GL_EXT_semaphore
- GL_EXT_semaphore_fd
- GL_NV_bgr
- GL_NV_bindless_texture
- GL_NV_blend_equation_advanced
- GL_NV_blend_equation_advanced_coherent
- GL_NVX_blend_equation_advanced_multi_draw_buffers
- GL_NV_clip_space_w_scaling
- GL_NV_conditional_render
- GL_NV_conservative_raster
- GL_NV_conservative_raster_pre_snap_triangles
- GL_NV_copy_buffer
- GL_NV_copy_image
- GL_NV_draw_buffers
- GL_NV_draw_instanced
- GL_NV_draw_texture
- GL_NV_draw_vulkan_image
- GL_NV_EGL_stream_consumer_external
- GL_NV_explicit_attrib_location
- GL_NV_fbo_color_attachments
- GL_NV_fill_rectangle
- GL_NV_fragment_coverage_to_color
- GL_NV_fragment_shader_interlock
- GL_NV_framebuffer_blit
- GL_NV_framebuffer_mixed_samples
- GL_NV_framebuffer_multisample
- GL_NV_generate_mipmap_sRGB
- GL_NV_geometry_shader_passthrough
- GL_NV_instanced_arrays
- GL_NV_internalformat_sample_query
- GL_NV_gpu_shader5
- GL_NV_image_formats
- GL_NV_occlusion_query_samples
- GL_NV_non_square_matrices
- GL_NV_pack_subimage
- GL_NV_packed_float
- GL_NV_packed_float_linear
- GL_NV_path_rendering
- GL_NV_path_rendering_shared_edge
- GL_NV_pixel_buffer_object
- GL_NV_polygon_mode
- GL_NV_read_buffer
- GL_NV_read_depth
- GL_NV_read_depth_stencil
- GL_NV_read_stencil
- GL_NV_sample_locations
- GL_NV_sample_mask_override_coverage
- GL_NV_secure_context
- GL_NV_shader_atomic_fp16_vector
- GL_NV_shader_noperspective_interpolation
- GL_NV_shadow_samplers_array
- GL_NV_shadow_samplers_cube
- GL_NV_sRGB_formats
- GL_NV_stereo_view_rendering
- GL_NV_texture_array
- GL_NV_texture_barrier
- GL_NV_texture_border_clamp
- GL_NV_texture_compression_latc
- GL_NV_texture_compression_s3tc
- GL_NV_texture_compression_s3tc_update
- GL_NV_timer_query
- GL_NV_viewport_array
- GL_NV_viewport_array2
- GL_NV_viewport_swizzle
- GL_KHR_blend_equation_advanced
- GL_KHR_blend_equation_advanced_coherent
- GL_OES_compressed_ETC1_RGB8_texture
- GL_EXT_compressed_ETC1_RGB8_sub_texture
- GL_OES_depth24
- GL_OES_depth32
- GL_OES_depth_texture
- GL_OES_depth_texture_cube_map
- GL_OES_copy_image
- GL_OES_draw_buffers_indexed
- GL_OES_draw_elements_base_vertex
- GL_OES_texture_border_clamp
- GL_OES_tessellation_point_size
- GL_OES_tessellation_shader
- GL_OES_texture_buffer
- GL_OES_geometry_point_size
- GL_OES_geometry_shader
- GL_OES_gpu_shader5
- GL_OES_shader_io_blocks
- GL_OES_texture_view
- GL_OES_primitive_bounding_box
- GL_OES_EGL_image
- GL_OES_EGL_image_external
- GL_OES_EGL_image_external_essl3
- GL_OES_EGL_sync
- GL_OES_element_index_uint
- GL_OES_fbo_render_mipmap
- GL_OES_get_program_binary
- GL_OES_mapbuffer
- GL_OES_packed_depth_stencil
- GL_OES_rgb8_rgba8
- GL_OES_sample_shading
- GL_OES_sample_variables
- GL_OES_shader_image_atomic
- GL_OES_shader_multisample_interpolation
- GL_OES_standard_derivatives
- GL_OES_surfaceless_context
- GL_OES_texture_cube_map_array
- GL_OES_texture_npot
- GL_OES_texture_float
- GL_OES_texture_float_linear
- GL_OES_texture_half_float
- GL_OES_texture_half_float_linear
- GL_OES_texture_stencil8
- GL_OES_texture_storage_multisample_2d_array
- GL_OES_vertex_array_object
- GL_OES_vertex_half_float
- GL_OES_viewport_array
- GL_ANDROID_extension_pack_es31a
Please describe your problem:
Anbox application manager stays in the starting screen for few seconds and then closes.
What were you expecting?:
Anbox application manager will open as when I installed it first few days ago.
Additional info:
I installed anbox after installing kernel modules from here. https://docs.anbox.io/userguide/install_kernel_modules.html
Tried the suggestions from this link #781
[ 2019-07-21 12:14:27] [launch.cpp:127@try_launch_activity] Sending launch intent [ package=org.anbox.appmgr component=org.anbox.appmgr.AppViewActivity ] to Android ..
[ 2019-07-21 12:14:28] [launch.cpp:130@try_launch_activity] Failed to launch activity: Failed to execute process
Tried this. https://github.com/anbox/anbox/issues/650#issuecomment-375022493
export ANBOX_LOG_LEVEL=debugasha@asha-Z270-HD3P:~$ anbox session-manager --gles-driver=translator[ 2019-07-21 12:18:30] [daemon.cpp:61@Run] bind: Address already in use
asha@asha-Z270-HD3P:~$ anbox launch --package=org.anbox.appmgr --component=org.anbox.appmgr.AppViewActivity
[ 2019-07-21 12:18:35] [launch.cpp:127@try_launch_activity] Sending launch intent [ package=org.anbox.appmgr component=org.anbox.appmgr.AppViewActivity ] to Android ..
[ 2019-07-21 12:18:35] [launch.cpp:130@try_launch_activity] Failed to launch activity: Failed to execute process
I have similar problem here. anbox.appmgr crashes without any error message.
beta channel: anbox-system-diagnostics-2019-08-30.zip
anbox system-info (beta channel)
version: 4
snap-revision: 158
cpu:
arch: x86
brand: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
features:
os:
name: Ubuntu
version: 19.04 (Disco Dingo)
snap-based: true
kernel:
version: Linux version 5.0.0-25-generic (buildd@lgw01-amd64-008) (gcc version 8.3.0 (Ubuntu 8.3.0-6ubuntu1)) #26-Ubuntu SMP Thu Aug 1 12:04:58 UTC 2019
binder: true
ashmem: true
graphics:
egl:
vendor: NVIDIA
version: 1.4
extensions:
- EGL_NV_system_time
- EGL_KHR_surfaceless_context
- EGL_KHR_image
- EGL_KHR_image_base
- EGL_KHR_gl_texture_2D_image
- EGL_KHR_gl_texture_cubemap_image
- EGL_KHR_gl_renderbuffer_image
- EGL_KHR_config_attribs
- EGL_KHR_fence_sync
- EGL_NV_sync
- EGL_KHR_reusable_sync
- EGL_KHR_create_context
- EGL_EXT_create_context_robustness
- EGL_KHR_stream
- EGL_KHR_stream_fifo
- EGL_KHR_stream_producer_eglsurface
- EGL_KHR_stream_consumer_gltexture
- EGL_NV_stream_sync
- EGL_KHR_get_all_proc_addresses
- EGL_IMG_context_priority
- EGL_NV_post_sub_buffer
- EGL_KHR_image_pixmap
- EGL_EXT_buffer_age
gles2:
vendor: NVIDIA Corporation
vendor: OpenGL ES 2.0 340.107
extensions:
- GL_EXT_blend_minmax
- GL_EXT_color_buffer_half_float
- GL_EXT_debug_label
- GL_EXT_frag_depth
- GL_EXT_map_buffer_range
- GL_EXT_occlusion_query_boolean
- GL_EXT_robustness
- GL_EXT_separate_shader_objects
- GL_EXT_shader_integer_mix
- GL_EXT_shadow_samplers
- GL_EXT_sRGB
- GL_EXT_sRGB_write_control
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_format_BGRA8888
- GL_EXT_texture_rg
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_storage
- GL_EXT_unpack_subimage
- GL_KHR_debug
- GL_NV_bgr
- GL_NV_copy_buffer
- GL_NV_copy_image
- GL_NV_draw_buffers
- GL_NV_draw_instanced
- GL_NV_EGL_stream_consumer_external
- GL_NV_explicit_attrib_location
- GL_NV_fbo_color_attachments
- GL_NV_framebuffer_blit
- GL_NV_framebuffer_multisample
- GL_NV_generate_mipmap_sRGB
- GL_NV_instanced_arrays
- GL_NV_occlusion_query_samples
- GL_NV_non_square_matrices
- GL_NV_pack_subimage
- GL_NV_packed_float
- GL_NV_packed_float_linear
- GL_NV_pixel_buffer_object
- GL_NV_read_buffer
- GL_NV_read_depth
- GL_NV_read_depth_stencil
- GL_NV_read_stencil
- GL_NV_shadow_samplers_array
- GL_NV_shadow_samplers_cube
- GL_NV_sRGB_formats
- GL_NV_texture_array
- GL_NV_texture_border_clamp
- GL_NV_texture_compression_latc
- GL_NV_texture_compression_s3tc
- GL_NV_texture_compression_s3tc_update
- GL_NV_timer_query
- GL_OES_compressed_ETC1_RGB8_texture
- GL_OES_depth24
- GL_OES_depth32
- GL_OES_depth_texture
- GL_OES_depth_texture_cube_map
- GL_OES_EGL_image
- GL_OES_EGL_sync
- GL_OES_element_index_uint
- GL_OES_fbo_render_mipmap
- GL_OES_get_program_binary
- GL_OES_mapbuffer
- GL_OES_packed_depth_stencil
- GL_OES_rgb8_rgba8
- GL_OES_standard_derivatives
- GL_OES_surfaceless_context
- GL_OES_texture_npot
- GL_OES_texture_half_float
- GL_OES_texture_half_float_linear
- GL_OES_vertex_array_object
- GL_OES_vertex_half_float
edge channel: anbox-system-diagnostics-2019-08-30.zip
anbox system-info (edge channel)
version: 4
snap-revision: 179
cpu:
arch: x86
brand: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
features:
os:
name: Ubuntu
version: 19.04 (Disco Dingo)
snap-based: true
kernel:
version: Linux version 5.0.0-25-generic (buildd@lgw01-amd64-008) (gcc version 8.3.0 (Ubuntu 8.3.0-6ubuntu1)) #26-Ubuntu SMP Thu Aug 1 12:04:58 UTC 2019
binder: true
ashmem: true
graphics:
egl:
vendor: NVIDIA
version: 1.4
extensions:
- EGL_NV_system_time
- EGL_KHR_surfaceless_context
- EGL_KHR_image
- EGL_KHR_image_base
- EGL_KHR_gl_texture_2D_image
- EGL_KHR_gl_texture_cubemap_image
- EGL_KHR_gl_renderbuffer_image
- EGL_KHR_config_attribs
- EGL_KHR_fence_sync
- EGL_NV_sync
- EGL_KHR_reusable_sync
- EGL_KHR_create_context
- EGL_EXT_create_context_robustness
- EGL_KHR_stream
- EGL_KHR_stream_fifo
- EGL_KHR_stream_producer_eglsurface
- EGL_KHR_stream_consumer_gltexture
- EGL_NV_stream_sync
- EGL_KHR_get_all_proc_addresses
- EGL_IMG_context_priority
- EGL_NV_post_sub_buffer
- EGL_KHR_image_pixmap
- EGL_EXT_buffer_age
gles2:
vendor: NVIDIA Corporation
vendor: OpenGL ES 2.0 340.107
extensions:
- GL_EXT_blend_minmax
- GL_EXT_color_buffer_half_float
- GL_EXT_debug_label
- GL_EXT_frag_depth
- GL_EXT_map_buffer_range
- GL_EXT_occlusion_query_boolean
- GL_EXT_robustness
- GL_EXT_separate_shader_objects
- GL_EXT_shader_integer_mix
- GL_EXT_shadow_samplers
- GL_EXT_sRGB
- GL_EXT_sRGB_write_control
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_format_BGRA8888
- GL_EXT_texture_rg
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_storage
- GL_EXT_unpack_subimage
- GL_KHR_debug
- GL_NV_bgr
- GL_NV_copy_buffer
- GL_NV_copy_image
- GL_NV_draw_buffers
- GL_NV_draw_instanced
- GL_NV_EGL_stream_consumer_external
- GL_NV_explicit_attrib_location
- GL_NV_fbo_color_attachments
- GL_NV_framebuffer_blit
- GL_NV_framebuffer_multisample
- GL_NV_generate_mipmap_sRGB
- GL_NV_instanced_arrays
- GL_NV_occlusion_query_samples
- GL_NV_non_square_matrices
- GL_NV_pack_subimage
- GL_NV_packed_float
- GL_NV_packed_float_linear
- GL_NV_pixel_buffer_object
- GL_NV_read_buffer
- GL_NV_read_depth
- GL_NV_read_depth_stencil
- GL_NV_read_stencil
- GL_NV_shadow_samplers_array
- GL_NV_shadow_samplers_cube
- GL_NV_sRGB_formats
- GL_NV_texture_array
- GL_NV_texture_border_clamp
- GL_NV_texture_compression_latc
- GL_NV_texture_compression_s3tc
- GL_NV_texture_compression_s3tc_update
- GL_NV_timer_query
- GL_OES_compressed_ETC1_RGB8_texture
- GL_OES_depth24
- GL_OES_depth32
- GL_OES_depth_texture
- GL_OES_depth_texture_cube_map
- GL_OES_EGL_image
- GL_OES_EGL_sync
- GL_OES_element_index_uint
- GL_OES_fbo_render_mipmap
- GL_OES_get_program_binary
- GL_OES_mapbuffer
- GL_OES_packed_depth_stencil
- GL_OES_rgb8_rgba8
- GL_OES_standard_derivatives
- GL_OES_surfaceless_context
- GL_OES_texture_npot
- GL_OES_texture_half_float
- GL_OES_texture_half_float_linear
- GL_OES_vertex_array_object
- GL_OES_vertex_half_float
Partly my problem is solved by using _Software Rendering_ instead of _OpenGL_, but unfortunately _Software Rendering_ is not as fast as using OpenGL (default setting).
$ sudo snap set anbox software-rendering.enable=true
$ sudo snap restart anbox.container-manager
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
In my case I had to manually enable with modprobe these modules. I hope this helps.
$ sudo modprobe ashmem_linux
$ sudo modprobe binder_linux
Most helpful comment
Partly my problem is solved by using _Software Rendering_ instead of _OpenGL_, but unfortunately _Software Rendering_ is not as fast as using OpenGL (default setting).