Investigate what needs to be moved into the glow crate from gfx-rs. https://github.com/grovesNL/glow. Priority should be given to the minimum things we need for our use-case. Prepare a prioritized list of work items.
Estimated time: 4 hours
glow has been added as a OpenGL/WebGL backend in gfx-rs: https://github.com/gfx-rs/gfx/pull/2554
Yeap. And it works.
@fhaynes What did you mean by "needs to be moved into the glow crate from gfx-rs"?
Was this completed yet?
Yes. Glow is great! gfx-backend-gl uses it to abstract webgl/opengl and I had no issues with it.
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Yes. Glow is great! gfx-backend-gl uses it to abstract webgl/opengl and I had no issues with it.