Hey guys!
I've found this(Airsim) miracle about a week ago!
Nice job!!!
Would you mind me asking you about some features what I'm interested in:
If this is acceptable it might be marvelous contribution project for me. I hope my activities might help you too.
If my questions have resolutions in your Airsim could you kindly give me the direction where to read "how to"s for making "my dreams" come true? :)
Thanks a lot for this engine.
Waiting your soonest reply, guys
I can try and answer a few of these based on my interaction with AirSim so far:
Thanks David!
A lot.
I will carefully revise this resources in a while.
I'm not sure what you're asking here
I ask if I can contribute in Airsim development with some my cases.
I would be happy if so.
Well, thanks again David!
I'll try to build simulator...
Most helpful comment
I can try and answer a few of these based on my interaction with AirSim so far:
Yes, Unreal engine will primarily support import in the .fbx autodesk format. If your 3D model can be converted to a .fbx file, import following this guide
Yes, see the documentation here
Yes, see above documentation
Yes, for this you can use Unreal Engine's blueprint system. Here is an example
I'm not sure what you're asking here
Your game should be easily ran in VR using unreal engine. Look at game packaging options if you want to create an PS4/XBox game (I think it would be a lot easier to upload to Steam). Documentation can be found here for connecting PS4/XBox controllers