Im trying to make an gltf object,
First i make that object in aframe inspector and export them with this tools in the picture

then, im place the gltf model.and it doesn't show the opacity anymore

Cheers,
Are you able to share a demo of the scene?
without gltf :
https://sharp-penguin.glitch.me/
code> https://glitch.com/edit/#!/sharp-penguin
with gltf :
https://zesty-hide.glitch.me/
code> https://glitch.com/edit/#!/zesty-hide
Confirmed the issue.
Here's what I think is causing the problem: the material component uses a default alphaTest of 0, whereas three.js uses a default of 0.5. That would be fine (both are reasonable values), but THREE.GLTFExporter has to choose _either_ opacity or alphaTest to write, it cannot export both to glTF. Because alphaTest appears to be non-default, compared to three.js, alphaTest is chosen.
The workaround would presumably be to set alphaTest: 0.5 on the model, but that isn't fixing the issue for me on a quick test. Will need to look more closely at why that is.
ok thank you, i will waiting
any news?
Transparency export is working for me with the master branch of aframe-inspector. I think we just need a new release to update it. In the meantime, adding a custom build of the inspector to your scene will work around the problem:
<a-scene inspector="url: https://aframe-inspector-20181128-abjyfktcpl.now.sh/aframe-inspector.min.js">
<!-- ... -->
</a-scene>
Okay, thank you so much
This is working on master and fix will ship in 0.9.0
Ok ,thank you