Ace3: M992 Illumination IR Flare is Visible without NVGs

Created on 5 Feb 2020  路  5Comments  路  Source: acemod/ACE3

Mods:

  • Arma 3: 1.96 [stable,]
  • CBA: 3.13.0 [stable]
  • ACE3: 3.13.0 [stable]

Description:
The M992 Illumination IR Flare is Visible without NVGs
ACE_40mm_Flare_ir

Steps to reproduce:

  • In any scenario at night
  • Fire M992 Illumination IR Flare from any UGL rifle
  • See Flare round burn white without NVGs

Expected behavior:
The M992 Illumination IR Flare only visible when using NVGs.

Where did the issue occur?

  • Dedicated / Self-Hosted Multiplayer / Singleplayer / Editor (Singleplayer) / Editor (Multiplayer) / Virtual Arsenal

Log Files:

  • N/A

Additional context:
The Round behaves the same as the Vanilla IR UGL Round
UGL_FlareCIR_F

Screenshots:
https://imgur.com/a/8yj3FWx

kinbug

Most helpful comment

This seems to work as intended now.
The Vanilla IR round still has this issue but M992 Illumination IR Flare does provide NVG only illumination.

All 5 comments

Nothing else can be done. This bug should apply to all nvg only flares in game. Anyone bother to check?

So this is a BI Fault?

I said idk.

Anyone bother to check?

This seems to work as intended now.
The Vanilla IR round still has this issue but M992 Illumination IR Flare does provide NVG only illumination.

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