Arma 3 Version: 1.84 (stable / rc / dev)
CBA Version: 3.8.0 (stable / dev + commit hash)
ACE3 Version: 3.12.3 (stable / dev + commit hash)
Mods:
- CBA_A3
- ace
Description:
Steps to reproduce:
Where did the issue occur?
Placed Modules:
Holy shit, I have never in my life heard the word "aleatory".
This word exist, if you search ;)
@YoannFR what did you googled for?
"super rare and fancy term to tell something is pretty dangerous to do"
Aleatory = random
I'm french and aleatory it's "Al茅atoire" in french and if you search, the translation of "al茅atoire" = aleatory
It will load it into the nearest available vehicle. This is in relation to the body.
We're happy to take on suggestions for improvements to this system.
@thojkooi I believe it was changed to actually display all vehicles. But judging by this report, when there is too many of them (?), it doesn't work and uses random/closest one?
You should get a sub-menu like this:

Allowing you to pick the specific vehicle they get loaded into, if you just select the base action it will pick one.
I have a PR that adds a hint for the vehicle they get loaded into.